AI Insights · Timothy · July 2022
Top 5 Disney Games Performance in Brazil Q2 2022
Discover how the top Disney games fared in Brazil during Q2 2022, with insights on downloads, revenue, and active users from Sensor Tower.
In the second quarter of 2022, the top Disney games in Brazil showcased varied performance trends in terms of downloads, revenue, and active users. Here’s a closer look at the key metrics for the top five games.
Disney Coloring World from StoryToys Limited saw a notable peak in weekly downloads in mid-April, reaching around 41K. However, downloads gradually declined to approximately 8.6K by the end of June. Weekly active users followed a similar trend, peaking at 54.7K in early May and decreasing to about 22.1K by the end of the quarter. Revenue saw fluctuations, peaking at around $2.1K in mid-April and settling at approximately $1.2K in the final week of June.
Disney Mirrorverse by Kabam Games, Inc., released in late June, also showed varied performance. Weekly downloads peaked early in the quarter at approximately 47K, then declined to around 8.2K by mid-June, before rising again to about 28K in the last week of June. Active users followed a similar pattern, peaking at 58.7K in late April, dipping mid-quarter, and rising to around 51.9K by the end of June. Revenue peaked at approximately $6K in mid-April and saw a decrease to around $1.7K by the end of the quarter.
LEGO® Star Wars™ - TFA by Warner Bros. maintained a relatively consistent performance in Brazil. Weekly downloads peaked at approximately 26.7K in mid-April and gradually declined to around 16.4K by the end of June. Active users remained stable, averaging around 53.8K, with minor fluctuations throughout the quarter. Revenue remained steady, with slight variations, peaking at around $194 and settling at approximately $111 by the end of June.
Marvel Contest of Champions from Kabam Games, Inc. exhibited strong performance in terms of revenue, peaking at around $91.6K in the last week of June. Downloads saw a peak of around 28.6K in early June, while active users peaked at approximately 94.7K during the same period. Despite some fluctuations, the game maintained a strong presence with consistent user engagement and revenue generation.
MARVEL Future Fight by Netmarble Corporation showed varied trends. Weekly downloads peaked at approximately 27.8K in late April, while active users reached a high of around 243K during the same period. Revenue saw a significant peak at around $28.6K in early May, with fluctuations throughout the quarter, settling at approximately $9K by the end of June.
The data provided by Sensor Tower offers valuable insights into the performance of these top Disney games in Brazil. For more detailed analysis and insights, visit Sensor Tower.